Character Perks[]
- Regenerate 5% of MAX HP per turn if health is below 50%
- 50% chance for Whirlwind [2] to GUARD BREAK
- Using Cleave [1] will remove ENSNARE effects
- Gain 10 MP per turn while enemy is BLEEDING
- Gain 1% ATK until end of combat when BLOCKING
- Gains bonus ATK from manual allocation of stat points in STR
- Increased effectiveness when casting Heal based on RAGE meter
- Adrenal smash has 100% crit chance
- Using the ability Sacrifice will BLEED enemies
- Hit confirms deal 300% damage, up from 50%
- Charing at enemies deals 600% damage, up from 400%
- Charing at enemies has 100% accuracy if rage meter is full
- Heal 25% of MAX HP after each battle
- Your damage is reduced by 25% when using RANGED weapons
Moves[]
- Cleave: No MP, 50% ATK + VIT Damage
- Whirlwind: +10 MP, 200% ATK, lose HP
- Frenzy: -10 MP, 20% ATK
- Final Blow (Finisher): -20 MP, 170% ATK, (66% Daze), 54% Crit
- Brutal Rend: No MP, 100% ATK, Restore HP
- Rupture: No MP, 160% ATK
- Ground Stomp: -10 MP, 40% ATK
- Bone Crush (linker): -10 MP, 500% ATK
- Mending Gash (finisher): -20 MP, 500% ATK, +132 HP
- Seismic Slam (linker): -10 MP, 150% ATK, 35% Crit
- Heal: -20 MP, Restore HP
Ultimate[]
Crushing Blow: No MP, high ATK, Restores HP