Keeper

The Keeper guards the vault door to what is presumed to be the Machinist's server farm. It is the final boss in the second campaign.

Abilities
Offensive upgrades: Over the course of the battle, the Keeper's attack power will double, and then double a second time.

Phrases

 * This hand of mind [sic] burns with an awesome power... GUNS!
 * My nanomachines will make me stronger! The Machinist told me so!
 * Nanomachines are filling all of my innertubers! You cannot stop them!
 * Unit function suboptimal. Requesting repair.

Rewards

 * One Soul Shard
 * EXP/gold
 * Random Item Drop